top of page

About Me

untitled.png

I am a digital 3D graphics student at the University of Texas at Dallas, specializing in modeling, surfacing, lighting, and compositing, with a style tendency towards photorealism (although I am flexible). My native software is Blender, which I started teaching myself as a high school student in 2013, although I am also equally comfortable in Maya. In my free time, I make movies with friends, and have become the VFX artist in the group, particularly skilled with "invisible VFX." I also have some experience with modeling and texturing for games.

​

Contact: Gauthier.ChrisM@gmail.com

About: Bio

©2021 by Chris Gauthier. Proudly created with Wix.com

bottom of page