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Chris Gauthier
3D Modeler, Surfacer, Lighting/Compositing Artist
I am a digital 3D graphics student at the University of Texas at Dallas. While I have experience in all stages of the 3D pipeline, I specialize in modeling, surfacing, lighting, and compositing. My software experience includes Blender, Maya, Nuke, and others. My style tendency is toward photorealsim, but I am also flexible.
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