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![vlcsnap-2022-05-17-17h39m52s749.png](https://static.wixstatic.com/media/36c536_72718ba477234a71a2e94cdd9f026f41~mv2.png/v1/fill/w_490,h_276,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/36c536_72718ba477234a71a2e94cdd9f026f41~mv2.png)
Car VFX Composite
This was an assignment for an advanced Lighting and Compositing class at the University of Texas at Dallas in Spring 2022. It involved taking a car model the class was given, surfacing it, and tracking and comping it onto a live-action plate which we ourselves shot. I gave myself the extra challenge of rigging and animating the car.
Matchmoving was done in NukeX, lighting and rendering was done in Maya Arnold, and compositing was done in Nuke.
Car VFX Composite: Image
Final Render
Car VFX Composite: Video
![](https://static.wixstatic.com/media/36c536_7cce21ae92904d7d8530ea318fb5eb3af000.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/36c536_7cce21ae92904d7d8530ea318fb5eb3af000.jpg)
Breakdown
Car VFX Composite: Video
Reference
Taken at the exact same time and place as plate
Car VFX Composite: Video
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